Instructions:

  • W and Mouse - Move Forward
  • Q - Open Inventory
  • E - Interact/Use
  • Scroll Wheel/Click - Navigation through pamphlets

IMPORTANT:

The objective of this game is simple. You must fill out the case file in the commisioner's office. That's it. There are no side quests. Just the main quest. Explore the world, gather information and extract the information needed to crack the crimes committed. The game is your crime scene. Your mind is the player.

Additionally there are several clues that hint to one solution which makes the game really easy in my point of view despite being insanely hard. Since spoiling the game in the comments would destroy everything this has a game, i humbly request all the players to not do so. But please have the courtsey of reporting bugs and giving reviews and suggestions. Good Luck Player; and thank you for playing Perception.

CREDITS:

  • Layering - @griffpatch
  • Camera Scripts - @datasix
  • Palette - Gothic Bit
  • Special Thanks - @UrsusMartimus181(Helped me brainstorm the greatest villain in fiction)

Fonts:

  • - Alagard- BM Mini
  • - Atari Small(Heavily modified by Me)
  • - 3x3 Mono(Heavily modified by Me)
  • - Pixelzim(Heavily modified by Me)
  • - Arial

Soundtracks:

Intro - Wolf Among Us

Black Fingerprints - Dylan Owen

Aggression - Fesliyan Studios

Sound Effects from Scratch Library, Pixabay, Fruit Guy, Messenger, Papers Please, Arrival, Wonderflower and Freesound

All other code and art by yours truly,

@Cyber_Claw

PATCHLOG

1.3 - Increased the flip detection range for community diary and fixed a bug involving inventories and pamphlets

1.2 - Added Shadow for Mack, Added click to navigate for pamphlets and inventory and added titles and item names to inventory

1.1 - Case File and Shadow render bug fix

1.0 - Release

Leave a comment

Log in with itch.io to leave a comment.